Theme:
Covert night-time actions behind enemy lines.
Player Goal:
Complete all missions and liberate the island together with friendly forces.
USP:
Step by step island liberation with survival-like atmosphere.
Objectives:
Unlocking objectives resembles Far Cry's approach where by climbing a tower destroying a radar installation, the tasks are revealed for a specific region. After each task in the area is completed the player may choose to support an assault on the strongpoint in the respective region.
Enemy Distribution & Difficulty:
Arland has been split into 3 difficulty zones. Starting location is in the Green zone where most enemies do not pose a threat or are engaged by friendly units who will support the player. Yellow and Red zones have more specialized units (MG gunners, snipers, AT) as well as less support or interactions with friendly units.